# PORT receptionist — eye and hairline repair

2026-09-23 proportion revision: the trouser/leg region was smoothly lengthened
by 0.25 source metres. Shoes and all X/Z coordinates are unchanged; the upper
body including the repaired face moves as a rigid translation. UVs, ordered
indices and embedded images are preserved. Runtime standing height is 1.82m.
Current file SHA256: `9470a19d0683a7142997d6f5ae312c9ae7b5b36453db489c2e7f65d24a4a115a`.
Below is the provenance of the facefix3 source.

2026-09-22. Derived from the IZAYOI PORT receptionist model generated with
[Meshy](https://www.meshy.ai/) (Meshy 6 Lite, Free plan).

Licensed under [CC BY 4.0](https://creativecommons.org/licenses/by/4.0/).
Retain the Meshy attribution and this license when sharing.

Changes in Blender: localized right eyelid and temple fairing, linear local
subdivision for a smooth retouch boundary, and local UV remapping of stray
eyelash/temple paint to clean skin texels. Original embedded images retained.
140,156 triangles, 81,655 glTF vertices. No rig, morphs or animations added.
No additional Meshy credits used.

Original source SHA256: `ecfdcc43bc75c74f1503a63fe26c8d441e2bfc426631828a0200678bb01e49b7`.
Result SHA256: `93399d1bfb4b2e7f08a957649c86d5953de8472c8eec3fba2bebab7f42939080`.
